Studio study is a composite animation showing an imaginary shelving unit filled with digital artworks, objects, and electronics, rendered in black and white pixel patterns and isometric perspective. The animation portrays a self-contained workspace as a metaphor of various aspirations and influences at play in my practice. Studio study operates within a tradition of artists representing their studio spaces - at times realistically and at other times allegorically – as a form of self-portraiture and to evoke parts of their creative process. The animation expands on this artistic genre by rendering a personal collection of real and fictional objects as a multitude of inspirations drifting endlessly in cosmic space. Early videogame systems, VHS tapes and books are found next to imaginary hardware, all together infused with subtle motions, charging the scene with electric energy. Studio study is also informed by a broader history of representation of architectures and objects using isometric perspective - for both historical recordings and subjective narratives - such as the works of 18th century Italian artist, architect, and archaeologist Giovanni Battista Piranesi. Studio study is a digital edition of 20. Each digital edition comes with a 24 x 24" signed archival print. The print contains an Augmented Reality layer.